注意:

The Funtoo Linux project has transitioned to "Hobby Mode" and this wiki is now read-only.

Difference between revisions of "Creating Your Own Overlay"

From Funtoo
Jump to navigation Jump to search
(hopefully more clarity on the name myoverlay)
 
(59 intermediate revisions by 17 users not shown)
Line 1: Line 1:
This page intends to get your local overlay going, show how to revision bump a package, and sync your goodies to github.
More involved developers may want to consider contributing to Funtoo Linux by maintaining an independent ''overlay''.  


We will use /var/overlay as primary location directory. This directory can be located anywhere, below is an example location.
Traditionally, an overlay is a Portage repository that can be added dynamically to a user's system to augment the available ebuilds and [[Catpkg|catpkgs]]. However, with Funtoo it is also possible for our automated scripts to merge your overlay, or parts of it, into Funtoo Linux itself. If you are maintaining quite a few ebuilds, this lets us "pull" from your independently-maintained overlay so that you don't need to submit lots of pull requests via https://code.funtoo.org. So it can be a very serious time savings for developers who are more advanced.
{{console|body=###i## mkdir /var/overlay}}


Clone the skeleton from github.  Change the repo name from skeleton to your own repo name as you want to see it when emerging.
==Creating Your Overlay ==


{{console|body=###i##  cd /var/overlay
There are two ways to create an overlay that we'll cover. The first is to simply create a local overlay as follows (courtesy seemant, thanks!)
###i## git clone http://git.funtoo.org/skeleton-overlay/ local && cd local
===Creating a Local Overlay===
###i## echo "myoverlayname" > /var/overlay/local/profiles/repo_name}}
roughly speaking:
# create an overlay directory (.e.g /home/USER/overlay or wherever)
# add two dirs: profiles and metadata
# in the profiles dir, put a file called repo_name and put a name in there like "MYOVERLAY"
# in the metadata dir you need a file called layout.conf (see below)
# create a file in /etc/portage/repos.conf called local-overlay and populate with data (see below)


Change the readme message to what you want to show up on the front page of your repo:
{{console|body=
$##i## mkdir $HOME/overlay
$##i## mkdir $HOME/overlay/profiles
$##i## mkdir $HOME/overlay/metadata
$##i## echo "myoverlay" > $HOME/overlay/profiles/repo_name
}}


{{file|name=/var/overlay/local/README.rst|lang=|desc=Set the github front page message|body=
{{file|name=/home/USER/overlay/metadata/layout.conf|lang=|desc=|body=
This overlay is from so and so funtoo user.  Order a $15/month container today @ funtoo.org
thin-manifests = true
}}  
sign-manifests = false
profile-formats = portage-2
cache-formats = md5-dict
masters = core-kit
manifest-hashes = SHA512
}}


Insert portage structure category & package directories.  For example i want to fix apparmor to include the very latest source , i would mkdir -p /var/overlay/local/sys-apps/apparmor then copy the old ebuild i found online (or on my computer) to the directory.  {{f|/var/overlay/local/sys-apps/apparmor/apparmor-2.8.4.ebuild}} is where the old ebuild would sit.  Copy it to the latest upstream version number.  {{c|cp apparmor-2.8.4.ebuild apparmor-2.9.2.ebuild}} then run the ebuild manifest file.
{{file|name=/etc/portage/repos.conf/local-overlay|lang=|desc=|body=
[myoverlay]
location = /home/USER/overlay
auto-sync = no
priority = 10
}}
The ''myoverlay'' in the above needs replacing if you chose a different overlay name.


{{console|body=###i## mkdir -p /var/overlay/local/app-category/package-name
then to manipulate an ebuild to a new revision for example glibc
###i## mv package-oldversion.ebuild /var/overlay/local/app-category/package-name/package-oldversion.ebuild
{{console|body=
###i## cp /var/overlay/local/app-category/package-name/package-oldversion.ebuild /var/overlay/local/app-category/package-name/package-newversion.ebuild
$##i## cd $HOME/overlay
###i## ebuild *.ebuild manifest}}
$##i## mkdir sys-libs && cd sys-libs
$##i## mkdir glibc && cd glibc
$##i## cp /var/db/pkg/sys-libs/glibc-2.33-r2/glibc-2.33-r2.ebuild .
$##i## mv glibc-2.33-r2.ebuild glibc-2.33-r3.ebuild
###i## emerge -av glibc
}}


for init files, patches etc:
===Creating an online overlay===
example{{c|/var/overlay/local/sys-apps/apparmor/files/apparmor-init}}
{{console|body=###i## mkdir /var/overlay/local/app-category/package-name/files
###i## nano /var/overlay/local/app-category/package-name/files/package-init}}


Add your overlay to make.conf:
The second is quite simple and can be done via https://code.funtoo.org. Simply go to https://code.funtoo.org/bitbucket/projects/CO/repos/skeleton-overlay/browse and click the "Create fork" button:
{{file|name=/etc/portage/make.conf|lang=|desc=Insert the local overlay|body=
PORTDIR_OVERLAY="/var/overlay/local"
}}


You're ready to emerge the new version, you don't need to sync, you can make minor changes, then emerge, and if it breaks again you can make more minor changes, and emerge again.  Once you're satisfied with the ebuild its time to share your fun goodies.
[[File:create fork.png|480px|center]]
=== GIT ===
{{note|make [[SSH#Passwordless_Authentication | ssh keys]] and upload them to github or else entering your password will get very old very quick.}}


https://github.com/666threesixes666  = my github user account<br />
At this point, you will be presented with the next screen, where you should type in a new name for your overlay, ''disable fork syncing'', and click "Fork Repository".
tripsix = my /var/overlay/local/profiles/repo_name contents
Here you can see a 'tripsix' name. It's an unique name for your repository that portage now will understand where your packages originates from.


[[File:fork_overlay2.png|480px|center]]


{{console|body=###i## cd /var/overlay/local
=== Making it Public ===
###i## git init
 
###i## git add .
You have now created your own initial overlay, but it is not visible to the public. To make it visible to the public, go to {{c|Repository Settings}}, then {{c|Repository Permissions}} and finally check {{c|Public Access -- Allow public access to this repository}}. Your repository can now be seen (but not modified) by others.
###i## git commit -m 'First commit'
 
###i## git remote add origin git@github.com:666threesixes666/tripsix.git
=== Learning More About code.funtoo.org ===
###i## git remote set-url origin git@github.com:666threesixes666/tripsix.git
 
###i## git remote -v
To learn more about code.funtoo.org, please see the following video. We will still need to perform some finishing steps to get the overlay ready for use, which we will cover below.
###i## git push origin master}}
 
{{#evt:service=youtube|id=https://youtu.be/V6PfB64oMWo|dimensions=480|alignment=center|autoresize=true}}
If flaws are discovered in your ebuild, you can repair the ebuild/patches/init files/conf.d files within them and upload them to github by these commands:
 
{{console|body=###i## cd /var/overlay/local
 
###i## git add . && git commit -m 'updates' && git push origin master}}
=== Cloning and Finishing Touches ===
 
{{note|you may change every "my-overlay" to your personal repositories name}}
 
You will now want to add a ssh key to code.funtoo.org (see video above for more information.) Then, clone it locally, and perform the following steps to properly set the overlay name:
 
{{console|body=
$ ##i##git clone ssh://git@code.funtoo.org:7999/~drobbins/my-overlay.git
Cloning into 'my-overlay'...
remote: Enumerating objects: 16, done.
remote: Counting objects: 100% (16/16), done.
remote: Compressing objects: 100% (12/12), done.
remote: Total 16 (delta 4), reused 0 (delta 0)
Receiving objects: 100% (16/16), 8.64 KiB {{!}} 8.64 MiB/s, done.
Resolving deltas: 100% (4/4), done.
$ ##i##cd my-overlay
$ ##i##echo "my-overlay" > profiles/repo_name
$ ##i##sed -i 's/skeleton/my-overlay/' metadata/layout.conf
$ ##i##git add .
$ ##i##git commit -a -m "Setting initial repo name."
$ ##i##git push
}}
 
{{Tip|Now is also a good time to review the {{c|README.rst}} and {{c|LICENSE.txt}} and customize as needed.}}
 
Now, your overlay is ready for new ebuilds to be committed to it. But before we do that, we should configure Portage to "see" your overlay and any packages it contains.
 
=== Create repos.conf Entry ===
 
Create the following file in order to register your overlay with Portage:
 
{{file|name=/etc/portage/repos.conf/my-overlay.conf|lang=|desc=Add your overlay to portage|body=
[my-overlay]
location = /home/myuser/my-overlay
auto-sync = no
priority = 10
}}
 
{{tip|The {{c|priority}} key is needed to ensure that your overlay has higher priority to the kit's overlays, which are default priority 1.}}
 
Now, you are ready to add new ebuilds that are not present in portage tree or fix the ebuilds from portage tree you are not satisfied with, updating old packages or removing newer package versions.
 
For example, to create an updated version of the package {{c|net-misc/autossh}} not currently in the repository, create the directory tree {{f|net-misc/autossh}} under {{c|my-overlay}}. In the {{f|autossh}} directory you created, you can add new {{c|autossh-x.y.z.ebuild}} files.
 
==back to [[Development_Guide]]==
 
[[Category:Portage]]
[[Category:Official Documentation]]

Latest revision as of 17:59, December 22, 2023

More involved developers may want to consider contributing to Funtoo Linux by maintaining an independent overlay.

Traditionally, an overlay is a Portage repository that can be added dynamically to a user's system to augment the available ebuilds and catpkgs. However, with Funtoo it is also possible for our automated scripts to merge your overlay, or parts of it, into Funtoo Linux itself. If you are maintaining quite a few ebuilds, this lets us "pull" from your independently-maintained overlay so that you don't need to submit lots of pull requests via https://code.funtoo.org. So it can be a very serious time savings for developers who are more advanced.

Creating Your Overlay

There are two ways to create an overlay that we'll cover. The first is to simply create a local overlay as follows (courtesy seemant, thanks!)

Creating a Local Overlay

roughly speaking:

  1. create an overlay directory (.e.g /home/USER/overlay or wherever)
  2. add two dirs: profiles and metadata
  3. in the profiles dir, put a file called repo_name and put a name in there like "MYOVERLAY"
  4. in the metadata dir you need a file called layout.conf (see below)
  5. create a file in /etc/portage/repos.conf called local-overlay and populate with data (see below)
user $ mkdir $HOME/overlay
user $ mkdir $HOME/overlay/profiles
user $ mkdir $HOME/overlay/metadata
user $ echo "myoverlay" > $HOME/overlay/profiles/repo_name
   /home/USER/overlay/metadata/layout.conf
thin-manifests = true
sign-manifests = false
profile-formats = portage-2
cache-formats = md5-dict
masters = core-kit
manifest-hashes = SHA512
   /etc/portage/repos.conf/local-overlay
[myoverlay]
location = /home/USER/overlay
auto-sync = no
priority = 10

The myoverlay in the above needs replacing if you chose a different overlay name.

then to manipulate an ebuild to a new revision for example glibc

user $ cd $HOME/overlay
user $ mkdir sys-libs && cd sys-libs
user $ mkdir glibc && cd glibc
user $ cp /var/db/pkg/sys-libs/glibc-2.33-r2/glibc-2.33-r2.ebuild .
user $ mv glibc-2.33-r2.ebuild glibc-2.33-r3.ebuild
root # emerge -av glibc

Creating an online overlay

The second is quite simple and can be done via https://code.funtoo.org. Simply go to https://code.funtoo.org/bitbucket/projects/CO/repos/skeleton-overlay/browse and click the "Create fork" button:

Create fork.png

At this point, you will be presented with the next screen, where you should type in a new name for your overlay, disable fork syncing, and click "Fork Repository".

Fork overlay2.png

Making it Public

You have now created your own initial overlay, but it is not visible to the public. To make it visible to the public, go to Repository Settings, then Repository Permissions and finally check Public Access -- Allow public access to this repository. Your repository can now be seen (but not modified) by others.

Learning More About code.funtoo.org

To learn more about code.funtoo.org, please see the following video. We will still need to perform some finishing steps to get the overlay ready for use, which we will cover below.


Cloning and Finishing Touches

   Note

you may change every "my-overlay" to your personal repositories name

You will now want to add a ssh key to code.funtoo.org (see video above for more information.) Then, clone it locally, and perform the following steps to properly set the overlay name:

user $ git clone ssh://git@code.funtoo.org:7999/~drobbins/my-overlay.git
Cloning into 'my-overlay'...
remote: Enumerating objects: 16, done.
remote: Counting objects: 100% (16/16), done.
remote: Compressing objects: 100% (12/12), done.
remote: Total 16 (delta 4), reused 0 (delta 0)
Receiving objects: 100% (16/16), 8.64 KiB | 8.64 MiB/s, done.
Resolving deltas: 100% (4/4), done.
user $ cd my-overlay
user $ echo "my-overlay" > profiles/repo_name
user $ sed -i 's/skeleton/my-overlay/' metadata/layout.conf
user $ git add .
user $ git commit -a -m "Setting initial repo name."
user $ git push
   Tip

Now is also a good time to review the README.rst and LICENSE.txt and customize as needed.

Now, your overlay is ready for new ebuilds to be committed to it. But before we do that, we should configure Portage to "see" your overlay and any packages it contains.

Create repos.conf Entry

Create the following file in order to register your overlay with Portage:

   /etc/portage/repos.conf/my-overlay.conf - Add your overlay to portage
[my-overlay]
location = /home/myuser/my-overlay
auto-sync = no
priority = 10
   Tip

The priority key is needed to ensure that your overlay has higher priority to the kit's overlays, which are default priority 1.

Now, you are ready to add new ebuilds that are not present in portage tree or fix the ebuilds from portage tree you are not satisfied with, updating old packages or removing newer package versions.

For example, to create an updated version of the package net-misc/autossh not currently in the repository, create the directory tree net-misc/autossh under my-overlay. In the autossh directory you created, you can add new autossh-x.y.z.ebuild files.

back to Development_Guide